EDUC 5855 Activity

  • Activity #8: 21st Century Learning

    21st century digital learners have previously unheard of opportunities to engage in authentic, connected learning facilitated by communication technology and…

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  • Activity #7: Maker Culture & Youth

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  • Activity #9: Gamification

    Here is the link to my prezi on gamification: http://prezi.com/p4hwe0ah8y4g/?utm_campaign=share&utm_medium=copy&rc=ex0share And (for fun) another prezi I created for another class…

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  • Activity #3: Digital and Multimodal Literacies

    Gormley, K. & McDermott, P. (2014). “We Don’t Go on the Computers Anymore”: How Urban Children Lose in Learning Digital…

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  • Activity #4: E-Learning Paradigms

    Peter Taylor uses a borderline framework in order to provide a critical lens through which to consider the use of…

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  • Activity #6 Analysis of Tibia

    Tibia is a massive multiplayer online role-playing game (MMORPG) created by a German company called CipSoft in the late 1990s…

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  • Activity #2 Postmodern Epistemic Foundations

    Concept 1: Knowledge & Power The nation-states, organizations, or corporations that hold the most power are those with the most…

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  • Activity #11 Video Review

    Script: First 15 seconds of Godzilla 1954 Trailer 1:10-1:20 of Hatsune Miku video 1:06- 1:14 of Serial Experiments Lain Trailer…

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  • Activity #5 Mash Up

    Keep Talking and Nobody Explodes (referred to as Keep Talking and No One Explodes in this video*): http://www.keeptalkinggame.com/ Bomb Manual: http://www.bombmanual.com/ Gameplay…

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  • Activity #1

    Activity #1 for EDUC 5855 involved picking an educational theorist and filling out a paradigms chart in order to understand…

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